Creating Animated Scene or Primitive 3D Shapes & Converting Meshes to Binary Format using Java

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Aspose.3D for Java API has incorporated import and export features, and developers would be able to convert their 3D models to any supported 3D formats. It includes support of creating 3D scene from scratch, defining Metadata of the 3D scene, creating primitive 3D Shapes & visiting sub nodes to convert meshes to custom binary format. Developers can generate and store tangent and binormal data for all meshes. Developers can also triangulate mesh, split mesh, convert primitive shapes to meshes.

Lane Cove, NSW, Australia ., June 22, 2018 - (PressReleasePoint) -

What’s new in this release?

Aspose is proud to expand its components family with the addition of a new product known as Aspose.3D for Java 18.5. Aspose.3D for Java API has incorporated import and export features, and developers would be able to convert their 3D models to any supported 3D formats. All readable and writable supported file formats are listed in the documentation help topics "Read 3D document" and |Save 3D document" on blog announcements page. Aspose.3D for Java API includes support of creating 3D scene from scratch, defining Metadata of the 3D scene, creating primitive 3D Shapes and visiting sub nodes to convert meshes to custom binary format. With Aspose.3D for Java API, developers can generate and store tangent and binormal data for all meshes. The tangent and bitangent are orthogonal vectors with the Normal, and instruct about the rate of change of the texture coordinates over the mesh surface. Developers can also triangulate mesh, split mesh, convert primitive shapes to meshes, encode 3D mesh in the Google Draco file, convert all Polygons to triangles and generate normal data for all meshes of 3D scene. Aspose.3D for Java API supports rendering the animated scene, and the help topic narrates prerequisites to move an object. Developers can also set up the Camera with a target to constrain. Aspose.3D for Java API supports rotating objects in a 3D scene, add node hierarchy, share geometry data of mesh between multiple nodes, concatenate Quaternions apply to 3D objects, define Mesh from scratch, set up normals or UV on objects and also add Material.  This release includes plenty of new features as listed below

  • Define Metadata, create Primitive 3D Shapes and convert Meshes to binary format
  • Add Asset Information to 3D document
  • Create Scene with Primitive 3D Shapes
  • Save 3D Meshes in Custom Binary Format
  • Manipulate Objects in 3D Scene
  • Create an Animated Scene
  • Work with Geometric data of 3D Scene
  • Generate Normal Data for All Meshes of 3D Model
  • Convert all Polygons to triangles in 3D Model

Newly added documentation pages and articles

Some new tips and articles have now been added into Aspose.3D for Java documentation that may guide users briefly how to use Aspose.3D for performing different tasks like the followings.

Overview: Aspose.3D for Java

Aspose.3D for Java is a feature-rich Gameware and Computer-Aided-Designing (CAD) API that empowers Java applications to connect with 3D document formats without requiring any 3D modeling software being installed on the server. It supports most of the popular 3D file formats, allowing developers to easily create, read, convert & modify 3D files. It helps developers in building mesh of various 3D geometric shapes; define control points and polygons in the simplest way to create 3D meshes.  It empowers programmers to easily generate 3D scenes from scratch without needing to install any 3D modeling software.

More about Aspose.OCR for Java

Contact Information

Aspose Pty Ltd, Suite 163,
79 Longueville Road
Lane Cove, NSW, 2066
Australia
Aspose - The File Format Experts
sales@aspose.com
Phone: 888.277 6734
Fax: 866.810 9465


Press Contact:
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Aspose Pty Ltd, Suite 163,
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Australia
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